The World of Darkness (Main Rulebook)

The World of Darkness (Main Rulebook) We live our days completely ignorant of the true terrors lurking around us Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst These glimpses into the supernatural can cause us to retreat into comforting lies There are no such things as monsters or

Vampire: The Requiem (nWOD)

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The Book of Nod

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Guide to the Sabbat

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Blood War

Blood War For ten thousand years a race of immortal vampires has waged a secret war to control mankind Beings of incredible supernatural powers, they are driven by a lust for power and human blood They are the Kindred Though mortal, the enigmatic detective Dire McCann knows a great deal about these

Mage: The Ascension Revised Edition

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Werewolf: The Apocalypse (Revised Edition)

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Vampire: The Masquerade

Vampire: The Masquerade Vampire The Masquerade exploded into hobby games in 1991 and inspired a generation of fans of which the game industry had never seen before or since The cultural significance Vampire left on not just the gaming world but on modern vampire related pop culture can be seen and felt at virtually every

The God-Machine Chronicle Anthology

The God-Machine Chronicle Anthology In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question What is the God Machine You hold in your hands the book that might answer that question or might simply complicate it The God Machine

World of Darkness: The God Machine Chronicle

World of Darkness: The God Machine Chronicle What is the God Machine That question doesn t have a single, easy answer, but that doesn t stop people from asking The World of Darkness is layer upon layer of mystery, but what is the mechanism that keeps it all moving Is there a design in play And what happens to those who think to use the